Morehouse College Starts VR Classes With VictoryXR

Morehouse College is teaching three classes in VR using the Victory XR platform (based on Engage), with support from Qualcomm, which provided an Oculus Quest 2 to students. The Quest utilizes Qualcomm’s XR2 chip set, as does every other mobile VR headset with the exception of Magic Leap (for now). Using this headset, remote students meet on a virtual Morehouse campus to attend their virtual classes.

VictoryXR has created over 240 VR & AR experiences covering over fifty different learning units such as anatomy, molecular biology, astronomy, paleontology, ancient history, and rooms for other immersive learning. Using the Engage platform from VR Education Holdings, Victory XR provides classrooms, 3D VR objects, and professional development for educators.

The Morehouse College campus in VictoryXR. VictoryXR

Morehouse College, the alma mater of Martin Luther King Jr., Spike Lee, and Senator Raphael Warnock, offers two classes in VR this spring. The first three classes to be taught on the digital twin VR campus will be Biology 105 focusing on men’s health, taught by Dr. Ethell Vereen, History 112, world history, taught by Dr. Ovell Hamilton, and inorganic chemistry with Dr. Musinah Morris. The professors gave the press a demonstration last Friday that illustrated the many creative tools VR offers.

Dr. Vereen showed how students will construct models of molecules in VR, just as they would with real models in the physical world. And Dr. Hamilton created a creative new way to use teleportation and scale to illustrate the position of Napoleon’s troops in Russia. “Higher ed must not be afraid to take remote learning to a more immersive and effective level,” said Dr. Hamilton. “With this virtual reality campus, students will be able to travel back in time and stand on a Naval carrier or travel to places across the globe.”

Students can walk through their digitized campus, collaborate on projects with peers in real-time inside of a shared, persistent space, using Quest 2 headsets provided by Qualcomm. “With the increasing amount of technology that is occurring in education, people have to learn and teach in a different way, they have to be innovative. The discovery of Victory XR was the dimension I had been looking to add to Morehouse College for the last two years. This is a game-changer not only for Morehouse College but for colleges and universities around the world,” said Dushunte Carmon, the project’s chief advocate within Morehouse College.

Steve Grubbs, founder and CEO of VictoryXR, said “This partnership gives the rest of the academic world a glimpse into the future of education. These classes will be surprisingly close to those imagined in the book, Ready Player One.”

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Originally published at https://www.forbes.com.

AR/VR Consultant, Columnist, Author of the AR-enabled books “Metaverse, A Guide to VR & AR” (2018) & “Convergence” (2019). http://forbes.com/sites/charliefink